Erasmus Days at our school!

Today, our students shared a little of their Erasmus+ experience with their schoolmates. Through our project “The Mathematics of Reality is on STEAM”, they presented models, digital resources and memories from the learning activities in Romania and Italy.

Months later, they were still proud of their work and excited to explain what they had learned. Together, we explored the project website, discovered AngleBot and created Pythagorean Trees, connecting mathematics with technology and art.

It was lovely to see how experiences from our mobilities continue to inspire learning back at school!

#ErasmusDays #ErasmusPlus #MathInSTEAM #LearningTogether #STEAMEducation

 

We successfully completed our 5-day mobility in Romania as part of our Erasmus+ 2025-1-RO01-KA210-SCH-000351150 project, “The Mathematics of Reality in STEAM”.

  • Day 1: Host sales presentation program. Following this, a tour of Corabia city, exploring its historical and cultural structure.
  • Day 2: Mathematical presentations and STEAM activities. On-site examination of solar panels and learning about energy production systems were conducted as part of renewable energy studies.
  • Day 3: Historical buildings in the city that are important for energy efficiency were examined. The energy use and sustainability details of these buildings were evaluated through mathematical measurements and observations.
  • Day 4: Technical visit to a power plant. On-site observation of energy production components reinforced theoretical knowledge through practical application.
  • Day 5: Our project was presented at a public symposium. Our students gave presentations, sharing the outcomes of the international collaboration, and the mobility program was successfully completed.

We brought mathematics together with real life, observed things in various settings, and brought cultures together. We continue to create and produce with STEAM.

Students will take part in an interactive digital escape room game, created on the Genially (or Google Forms) platform, where they will solve a series of logical, mathematical, and computational thinking challenges in order to “escape” from a virtual scenario. The activity develops problem-solving skills, algorithmic thinking, and teamwork.